Thursday, June 3, 2010
I recognize that with more than 500 friends on facebook, all of whom I annoy with links to my most recent entries, some people will have this view. I apologize. I have never claimed to be any more than a teenage girl with a penchant for pseudo-intellectual crap. I write about things that bug me and I do so in a way that I enjoy, and I apologize if I've offended anyone. I recognize that some of the things I say are controversial or uninformed, but I also write under the assumption that most people won't read what I've written. Even so, most posts written about things on which I'm not an expert have actually been researched. I am not a troll. I write what I feel, but I do not spew mindless, factless hate speech.
If you have a problem with what I've written, please tell me. I seek to offend no one.
On the other hand, if you don't like my blog title, you can suck it up and go elsewhere.
Love,
Rachel
Wednesday, June 2, 2010
On Emily Post and the Antiquated Art of Etiquette
Needless to say, when one is wearing a skirt, her sitting options are severely limited. Especially if she is insistent on sitting on the ground. Basic etiquette says a young lady wearing a skirt must sit up, on a chair or other raised platform, with knees crossed. Let us return to our dear ground-sitting friend who wishes to be comfortable on the groud. Her options seem to be as follows:
- Become a nuisance by stretching her legs out completely in front of her.
- Risk the hopefully-avoided panty-flash by sitting either cross-legged or with her knees up in front of her.
- Take a page from the Marilyn Monroe Book of Narrowly-Avoided Social Faux Pas, and use her hands to strategically hold down her skirt.
Why is it, though, that in 2010, we feel the need to characterize all of these sitting positions as "un-ladylike" and un-befitting of a young lady? I blame Emily Post. Born in 1873, and formally published as a "philosopher" of all things proper in 1922, Emily Post has been the go-to source for good manners for almost the last century. Though she died in 1960, the Emily Post Institute continues to release guides for proper manners and etiquette in social settings, at work, and even online.
It makes perfect sense, I suppose, to allow the 19th-century guidelines of someone who was born a decade after the Civil War to dictate the 21st-century Netiquette. After all, when much of interpersonal communication is now done over a screen, it makes sense to base its laws and rules on a set of standards established in the early days of the telephone.
Personally, I think Emily Post's world has been dead for years now.
When Playboy bunnies, rather than being hidden in paper bags in the back shelves of skeevy magazine racks, have their own television shows watched by over 2 million people, and the stars of Disney movies can continue their careers after naked photos of them have been leaked to the internet, it's time to stop judging girls by 1920's standards of propriety. So what if I want to wear a skirt without sitting like I have something shameful to hide? I'm not suggesting that girls should go around showing off their lady-bits to everyone they see. I'm just saying maybe it's time we stop judging girls who don't feel the need to subscribe to the old world etiquette of Emily Post.
Always lady-like (regardless of how I'm sitting),
Rachel Leigh
On Gaming
For a quick synopsis, TED is a website devoted to three things: Technology, Entertainment, and Design. The goal of TED is to promote the spread and growth of ideas through brief (usually 20 minutes or less) lectures on anything and everything related to technology, entertainment, and design.
Last year, one of my classes began to integrate TED lectures into the lesson plan, to help foster ideas and generate informed and empowered discussion. And, God, it works. Today, we began watching a talk by a female gamer (yes, they exist, as a matter of fact, according to a study by the Entertainment Software Association in 2004, they make up 34% of all gamers, and 43% of online gamers) who talked about the importance of playing video and online games in mental development in problem solving.
Jane McGonigal, PhD, the Gamer Girl to whom I am referring (smart, beautiful, AND a video game designer), said that she thinks the world's problems could be more easily solved if, worldwide, we spent 21 billion hours a week (that's approximately 1 half-hour per person) in search of gaming's fabled "epic win." This means, of course, that if all 6 billion people on the planet are expected to get their game on, we need...more Gamer Girls.
And this, my friends, is my point: if you know me at all, you know that I think girls can kick ass. From a young age, I was started on video games: Duck Hunt when I was very young, FPS's like Goldeneye 007 as I got older, Super Smash Brothers and its more developed counterpart, SSBB,... To this day, I frequently transport a device I call "The Brick"... a 1989 GameBoy, which, combined with Tetris, Super Mario Brothers, and Pokemon Yellow, served as my childhood.
There's some stigma against girls who play, especially in "guys games" like FPS's and, one of my favorites, Grand Theft Auto. It's almost like we've been relegated to games that need to have fairies or elves or princesses (though Link is pretty awesome and Peach kicks butt) in order to not be looked down on as inferior.
We don't need to be 34% of the gaming population, ladies. When women make up 51% of the WORLD population, we should be making up 51% of the gaming population...though maybe not WoW. I've seen too many people disappear down that path.
Girls...stop the mind games and pick up the video games. You'd be surprised what you can do. And if Jane McGonigal is right...maybe we can even save the world.
Stop reading and start playing,
Rachel Leigh